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Laws of the Land |
| [Below Range Attacks] | [Murder] | [Stealing] |
| [False Claims] | [Charm] | [Knock Outs] |
| [Habitual Criminals] |
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Below Range Attacks |
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Definition:
Exceptions:
The assisting of guild members:
The assisting of group members:
Attacking "up":
Punishment: If a Brawler attacks a BR non-Brawler they can expect to face extreme punishment, including jail time. Be aware that flagrant BR attacks may be handled by Immortals and any use of the above exceptions had better be held above board. If you want to be absolutely sure that provocation by a BR is sufficient to justify attacking him without causing a problem with Vermillion, you should apply to Vermillion for "OOL rights". This right may be granted by a Vermillion IMM or by the Vermillion mortal leader. If you attack someone who is BR and provoking you WITHOUT OOL rights, you are taking your chances that Vermillion will find the provocation sufficient to justify the attack. OOC: For lack of a better place to put it, I want to mention here that race-hater based attacks are not allowed on BRs. (Some char's "role" includes hatred of a particular race.) Such attacks will be handled by IMM |
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Murder |
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Definition:
Examples:
Punishment:
Exception: NOTE: Submission by criminals will not be allowed for the crime of murder. |
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Stealing |
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Definition:
Punishment: The town of Arinock is defined as Arinock Proper including the Dark Moon Academey. IE: If you can see Kalane or Adept with where, you're in Arinock.
Kill Stealing: NOTE: Rogues are not allowed entry into Arinock due to past lawlessness and bank robberies. Vermillion will attack any rogue found within the city limits (IR only). Gateguards have been given orders to attack any rogues on sight (level 40 or over). |
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False Claims |
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Definition:
Punishment: |
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Charm |
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Charmed Monsters are the responsibility of the Charmer. A person whom charms a monster will be held responsible for all actions of the charmed mob until it is returned to it's home area. Any murdering by such monster will be known as a murder by the owner. See Murder for more information. |
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Knock Outs |
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Definition: For a KO in town with loot, you will be knocked unconscious and as much looted from you as possible. Items will be returned to the victim if practical. 'In town' is defined as Arinock Proper including the Dark Moon Academy. IE: If you can see Kalane or Adept with where, you're in Arinock. |
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Habitual Criminals |
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The following details how career criminals, mass murderers and the criminally insane will be handled until further notice. Wanted LevelsLvl 1 - Convict is wanted for less than 3 crimes. Punishment as stated in 'help laws' for the crime.Lvl 2 - Convict is wanted for 3 crimes or more or has more than 1 OOL attack or OOL KO or has been convicted of murder. Punishment is execution (death) by Vemillion mortals, using any means including brand/jail plus full loot. Convict may also be jailed for 24 hours. Lvl 3 - Convict has been at Lvl 2 for a while and continues to commit crimes, thereby becoming a HABITUAL CRIMINAL. Punishment is same as Lvl 2 but they are removed from all protections under the law and may be jailed for a long time. Lvl 4 - Convict has been at Lvl 3 for a while without any positive result, is OOLing often, has committed 3 or more murders, or other exceptional circumstances. Punishment is same as Lvl 3 but Vermillion IMMs are allowed to join the hunt but may use no IMM commands except goto. All Vermillion of all levels may attack the convict. Level of the criminal's wanted status past Lvl 2 will only be set by a Vermillion IMM. Time between Lvls and time spent in jail will vary according to circumstance |
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