DISBANDED
Overview - Seeking - History

Overview

It should be evident to all with the power of thought that there exists in this world a standard of justice. This standard existed before the mortal capacity to describe it and perdures beyond the mortal capacity to alter it. It is eternal, unchanging, and immutable. It is a characteristic of the world, contingent not on the creator but on the creation itself. Too many are convinced that there must be a deity who is the font of justice, when in fact the font of justice is intrinsic to the very earth we seed and the very air we breathe.

There are those who reject such a standard. They believe that the definition of justice is immanent, a subjective matter open to interpretation for convenience or personal advantage. Such an attitude is dangerous to the foundation of the world and those who dwell within it. Aequitas considers its primary obligation to remind the offenders that justice is present and active.

The members of Aequitas are known as arbiters. Those who are newly initiated will be known as arbiters minor. When they have proven themselves, they will be recognized as arbiters major. In addition, Aequitas makes use of a recordkeeper, who is known as the scrivener. The arbiters and the scrivener are subject to the leadership of the Grand Master(s).

Requirements to Join

Those who wish to pursue the ways of justice are invited to join the ranks of Aequitas. Qualified persons will understand the concept and application of justice completely, will be able to discern injustice immediately, and will be able to restore justice appropriately by word, by blade, or by spell. The Grand Master will retain a small number of non-combatant followers of justice. These will be especially adept at restoring justice in situations where the blade or the spell may not be the most expedient option. These will be known as the periti.

All knights of Aequitas shall be considered bound by the rules of chivalry in all aspects of their lives. (See 'help Chivalry')

The initial step to join Aequitas is to declare that intention by way of message to Aequitas.

The Sacred Code of Chivalry

  • Live to serve Aequitas and its Leaders.
  • Live to defend Aequitas and all it holds dear.
  • Live one's life so that it is worthy of respect and honor.
  • Live for freedom, justice and all that is good.
  • Never attack an unarmed foe.
  • Never attack from behind.
  • Avoid lying to your fellow man.
  • Avoid cheating.
  • Avoid torture.
  • Avoid theft.
  • Obey the rules of chivalry.
  • Administer justice.
  • Protect the innocent.
  • Exhibit self control.
  • Show respect to authority.
  • Respect women.
  • Exhibit Courage in word and deed.
  • Defend the weak and innocent.
  • Destroy evil in all of its monstrous forms.
  • Crush the monsters that steal our land and rob our people.
  • Fight with honor.
  • Avenge the wronged.
  • Never abandon a friend, ally, or noble cause.
  • Fight for the ideals of Aequitas and Justice.
  • Die with valor.
  • Always keep one's word of honor.
  • Always maintain one's principles.
  • Never betray a confidence or comrade.
  • Avoid deception.
  • Respect life and freedom.
  • Die with honor.
  • Exhibit manners.
  • Be polite and attentive.
  • Be respectful of host, women, and honor.
  • Loyalty to Aequitas, its Leaders, and the code of chivalry.
  • Loyalty to one's friends and those who lay their trust in thee.

The History of Aequitas

Cellustran & Atrellus

Beneath a blue-webbed hand pressed against the lone pane of window, the glass is smudged in a cloudy divot from the daily scene: a ritual done today, like so many before it. A cloudy veil rises up and across the man’s unfocused eyes ...

... smoke filled his nostrils, inciting him to cough violently and the sensation jousted him awake. “Celly...” The word sifted through the menacing cloud of soot and fire, but meant nothing to him. “Celly...” Whoever the recipient of the name was for, the origin sounded frantic in saying it. ‘Celly ...” Whoever it was, was closer now, though the dull roar of hot, hungry, and angry beast surrounding the young merfolk was drawing much of his attention. “Cell,” accompanied a clasped hand on his shoulder and jerked his frail body from the embrace of the burning lashes, devouring his home. Through the clatter of steel against steel and bone; coursing through the streams of blood and puddles of gore; beneath the flailing of limbs, the vain howls of pain and rage, and the stomp of hooves, the young merfolk was dragged into the merciful shadows of the nearby forest. In a dazed stupor, his head lolled off to the side, and in the fleeting light of his burning homeland filtering through the underbrush, he looked up to recognize his saviour and friend ... “Atty...” ...

... he squinted up from his back against harsh sunlight creeping over the silhouette extending a helping hand towards his prone form. The young merman gathered himself, neglecting the offered assistance, and wiped a splatter of blood and saliva from his chin with the back of his hand. “I’m getting better,” the silhouette whispered as it took the shape of a young draconian dressed in a recruit’s tabard who followed the merfolk out of the sparring ring and back in line with the rest of the young men of all races training in the royal guard. Despite the bruise already appearing broadly and sleek against the young merman’s pale blue complexion, he had his narrowed chest thrust proudly out.

A sharp blast of a horn incited the mass of men to shuffled chaotically back towards a series of tents sent against the battered walls of the citadel. Tossing aside the simple flap leading into his tent, the young merman threw his exhausted form into the makeshift cot. Gingerly touching the knot developing under his eye, he slipped into a dream-filled slumber, reminiscing on the tedious routine he had endured over countless months. He dreamed of a town ablaze as the last of the light faded from the campfires, and the secure orange glow against the side of his tent gave way to an all encompassing black ...

...a webbed hand was brought to his eyes, sweeping grit and tears from his vision. The scene that lay before was disheartening. The merman and his kine companion stood shakily, battered, and bloodied in a stockpile of a score of fresh cadavers. “Cellustra--,” was cut off with a short and grunted, “lets keep going.” An exasperate sigh escaped both men. Offering a slight and sad smile, the merman clapped his companion on the shoulder, before trudging past. He paused a moment, cocked his head to the side said over his shoulder, “Atrellus, we’re needed,” and he took off into the refuge of the forest crowned far in the distance by three cities ...

... Cellustran removed his hand from the window pane, and blinked hastily a few times, refocusing his eyes on the far stretches of Rhia. Pivoting away from the window, his eyes fall upon the door leading to the chamber of his lifelong friend, and co-founder of Aequitas, Atrellus and once again a thin smiled creeps through his taunt demeanor as he is reminded of the ultimate good they are imposing upon Rhia.

 
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